For unknown reasons, the cmake class is using SDK_OS as the
target system OS. This makes no sense but only shows up as a problem
when you try a different SDK OS. Fix it to use TARGET_OS which is
the correct thing to do. For the vast majority of users this will
make no difference.

Signed-off-by: Richard Purdie <[email protected]>
---
diff --git a/meta/classes/cmake.bbclass b/meta/classes/cmake.bbclass
index 8e579a7..1e72371 100644
--- a/meta/classes/cmake.bbclass
+++ b/meta/classes/cmake.bbclass
@@ -35,7 +35,7 @@ cmake_do_generate_toolchain_file() {
        cat > ${WORKDIR}/toolchain.cmake <<EOF
 # CMake system name must be something like "Linux".
 # This is important for cross-compiling.
-set( CMAKE_SYSTEM_NAME `echo ${SDK_OS} | sed 's/^./\u&/'` )
+set( CMAKE_SYSTEM_NAME `echo ${TARGET_OS} | sed 's/^./\u&/'` )
 set( CMAKE_SYSTEM_PROCESSOR ${TARGET_ARCH} )
 set( CMAKE_C_COMPILER ${OECMAKE_C_COMPILER} )
 set( CMAKE_CXX_COMPILER ${OECMAKE_CXX_COMPILER} )


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