On Tue, Mar 24, 2015 at 5:16 PM, Randy Witt <[email protected]> wrote:
> When using bitbake to do the setscene as part of sdk setup, it would be > useful to have a log in the case where it fails. > > The log is called preparing_build_system.log and is in the top level > directory of the extracted sdk. > > Signed-off-by: Randy Witt <[email protected]> > Is this step just doing a setscene from shipped sstate, or is it intended to build anything from scratch? Because I've seen cases where the sstate isn't used as it should be, and it ends up taking ages to run real tasks. -- Christopher Larson clarson at kergoth dot com Founder - BitBake, OpenEmbedded, OpenZaurus Maintainer - Tslib Senior Software Engineer, Mentor Graphics
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