On Tue, Mar 24, 2015 at 5:16 PM, Randy Witt <[email protected]>
wrote:

> When using bitbake to do the setscene as part of sdk setup, it would be
> useful to have a log in the case where it fails.
>
> The log is called preparing_build_system.log and is in the top level
> directory of the extracted sdk.
>
> Signed-off-by: Randy Witt <[email protected]>
>

Is this step just doing a setscene from shipped sstate, or is it intended
to build anything from scratch? Because I've seen cases where the sstate
isn't used as it should be, and it ends up taking ages to run real tasks.
-- 
Christopher Larson
clarson at kergoth dot com
Founder - BitBake, OpenEmbedded, OpenZaurus
Maintainer - Tslib
Senior Software Engineer, Mentor Graphics
-- 
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