On Thu, May 14, 2015 at 7:33 AM, Burton, Ross <[email protected]> wrote: > > On 11 May 2015 at 12:26, Otavio Salvador <[email protected]> wrote: >> >> The EGL is used by the Wayland backend. When building using Software >> Rendering and without Wayland support the EGL backend is not available >> so we should not require EGL for GLES2 support. > > I think we should make the PACKAGECONFIG block be more explicit, and add a > separate [egl] that is required to be enabled if you also enable a feature > that depends on it (such as gles or wayland).
I did this initially and ended with the patch I sent. The reason is because the EGL is Wayland specific so I see no reason to split it. -- Otavio Salvador O.S. Systems http://www.ossystems.com.br http://code.ossystems.com.br Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750 -- _______________________________________________ Openembedded-core mailing list [email protected] http://lists.openembedded.org/mailman/listinfo/openembedded-core
