On Wed, Jan 4, 2017 at 4:49 PM, Burton, Ross <[email protected]> wrote:

> On 4 January 2017 at 22:57, Christopher Larson <[email protected]> wrote:
>
>> These aren't buildable without it, and adding it fixes oe-core world
>> builds
>> with nodistro (which does not have the opengl feature by default).
>>
>
> Am I still the only person who thinks skipping of recipes should be
> recursive, so if say libx11 throws a SkipRecipe then everything else that
> depends on it is also magically skipped?


I’d agree with that. It’d be a nice improvement. The user would see an
explicit error if they try to build it, as is always the case with skipped
recipes, but it’d be silently excluded from world the way skipped recipes
usually are.
-- 
Christopher Larson
kergoth at gmail dot com
Founder - BitBake, OpenEmbedded, OpenZaurus
Senior Software Engineer, Mentor Graphics
-- 
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