On 2017-04-11 10:26, Alexander Kanavin wrote:
On 04/11/2017 10:54 AM, Carlos Rafael Giani wrote:
This is a useful tool to test KMS and GBM-based EGL & OpenGL ES drawing

Sorry, but the bar for adding recipes to oe-core is higher than a single all-purpose word 'useful'. Useful to whom? What does the tool do? Is it essential for making an embedded system? You really should write a (much) longer commit message, for a start.

Alex


Well it is sort of an equivalent of glxgears for checking whether or not GBM-based rendering actually works. We have piglit for testing, eglinfo for getting information about the EGL & GLES support, and kmscube also adds a visual output to see that rendering actually behaves nicely.
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