Hi, I'm building an image based on meta-efl. I added recipes to build OpenGL ES for my hardware (allwinner sunxi based processor with mali gpu) but i'm facing a problem. When Evas is build, it will try to find gles includes in sysroot. If they are found, it's correctly built with this support. So i need to build and install all this stuff before building evas. Which is not always the case, when i build an image from scratch for example
I would like to know wihch is the best practice in this case ? - Add a bbappend to evas in my specific case ? - Modify evas recipe upstream : detect opengl in distro feature and add a dependency on virtual/gl in this case ? - Another solution ? Best regards, -- Nicolas Aguirre Mail: [email protected] Web: http://enna.geexbox.org Blog: http://dev.enlightenment.fr/~captainigloo/ _______________________________________________ Openembedded-devel mailing list [email protected] http://lists.openembedded.org/mailman/listinfo/openembedded-devel
