Hello Carlos,

On Tue, Apr 29, 2014 at 3:39 AM, Carlos Rafael Giani
<[email protected]> wrote:
> This set of patches extends the chromium recipe to allow for EGL&GLESv2 based 
> 2D rendering,
> considerably improving performance. This also adds hardware-accelerated WebGL 
> support.

Commented in the specific patches with issues/questions.


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Otavio Salvador                             O.S. Systems
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