This change would affect all existing software that
uses Imath::Frustum, including ILM's internal code...

Dan Wexler wrote:
Greetings from a new mailing list subscriber, but long time library user,
The ImathFrustum.h header does a #undef on the "near" and "far" abominations in the windows.h headers. The implication is that you must include ImathFrustum.h after including any Windows DX headers. Yes, Windows sucks, but the current #undef solution is not great either. Why not use hither/yon instead of near/far in ImathFrustum.h and in the associated code files? Not only does this fix the problem elegantly, but it makes searching the code easier, since hither/yon are more unique than near/far. I'd be willing to make and test out this change if folks agree that it is worthwhile. Dan Wexler ------------------------------------------------------------------------ This email message is for the sole use of the intended recipient(s) and may contain confidential information. Any unauthorized review, use, disclosure or distribution is prohibited. If you are not the intended recipient, please contact the sender by reply email and destroy all copies of the original message.
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