Yes, I have some SSE code that converts four floats in parallel. I can dig it out if anyone is interested...
J. On Tue, Jul 19, 2011 at 11:19 AM, Florian Kainz <ka...@ilm.com> wrote: > > Have any of you tried to convert vectors of 32-bit floating-point > numbers to vectors of 16-bit floating-point numbers in a way that > is faster than calling OpenEXR's half-from-float constructor for > each vector element? Maybe using MMX, SSE or AVX instructions? > > ______________________________**_________________ > Openexr-devel mailing list > Openexr-devel@nongnu.org > https://lists.nongnu.org/**mailman/listinfo/openexr-devel<https://lists.nongnu.org/mailman/listinfo/openexr-devel> > -- James Bowman http://www.excamera.com/sphinx/articles-openexr.html
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