Yes, I have some SSE code that converts four floats in parallel.
I can dig it out if anyone is interested...

J.

On Tue, Jul 19, 2011 at 11:19 AM, Florian Kainz <ka...@ilm.com> wrote:

>
> Have any of you tried to convert vectors of 32-bit floating-point
> numbers to vectors of 16-bit floating-point numbers in a way that
> is faster than calling OpenEXR's half-from-float constructor for
> each vector element?  Maybe using MMX, SSE or AVX instructions?
>
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-- 
James Bowman
http://www.excamera.com/sphinx/articles-openexr.html
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