18th June 2012


We're pleased to announce the first public Beta release of OpenEXR v2.



Development of OpenEXR v2 has been undertaken in a collaborative environment 
(cf. previous github announcement) comprised of Industrial Light and Magic, 
Weta Digital as well as a number of other contributors.



Some of the new features included in the Beta.1 release of OpenEXR v2 are:



* Deep Data. Pixels can now store a variable length list of samples.  The main 
rationale behind deep-images is to have multiple values at different depths for 
each pixel. OpenEXR v2 supports both hard surface and volumetric representation 
requirements for deep compositing workflows.



* Multi-part image files. With OpenEXR v2, files can now contain a number of 
separate, but related, images in one file. Access to any part is independent of 
the others; in particular, no access of data need take place for unrequested 
parts.



In addition, OpenEXR v2 also contains platform independent mechanisms for 
handling co-existing library version conflicts in the same process space. 
(Currently implemented in IlmImf)



Finally, a reminder that this is a Beta release and potentially incompatible 
changes may be introduced in future releases prior to the v2.0.0 production 
version.



OpenEXR v2Beta.1 can be found at:  
https://github.com/openexr/openexr/tree/v2_beta.1




Many thanks for your support



Piotr
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