Well in the input files to link against I specified to link against
Half.lib (among others).
Since openEXR was compiled as dynamic build (dll), I think it is loading
Half.dll ...maybe I didn't specified correctly the location of Half.dll,
though I don't know how to tell visual to look for a specific location for
the dll's (a part from the build dir)


On Sun, Apr 14, 2013 at 8:12 PM, Simon Eves <si...@eves.us> wrote:

> I'm pretty sure that toFloat.h is not supposed to be a public header for
> OpenEXR, copied to the deploy folder. It's internal to the OpenEXR build,
> and the values get embedded as binary in Half.dll.
>
> If the OpenEXR build itself didn't fail, then that is surely happening
> correctly.
>
> Are you sure you have Half.dll (or rather, Half.lib) in the
> libraries-to-link for your application build?
>
>
> On Sun, Apr 14, 2013 at 10:57 AM, Alexandre Gauthier <
> immaresp...@gmail.com> wrote:
>
>> Indeed the toFloat.h is autogenerated.
>> In the include folder of my project I reference only the headers that
>> were copied to the Deploy folder when I compiled OpenEXR, not toFloat.h.
>> Even when adding toFloat.h to the headers of my project or to the Deploy
>> folder it does not compile.
>> I tried many things and I can't see any workaround besides changing the
>> sources right now
>>
>>
>> On Sun, Apr 14, 2013 at 7:38 PM, Simon Eves <si...@eves.us> wrote:
>>
>>> The toFloat.h header is supposed to be autogenerated, and just contains
>>> the values for that assignment, which is why the #include is right there in
>>> the .cpp file.
>>>
>>> I've not built OpenEXR for ages, so I have no idea why the stage that's
>>> supposed to generate that file isn't running, but maybe this gives you a
>>> clue where to look.
>>>
>>>
>>> On Sun, Apr 14, 2013 at 10:35 AM, Alexandre Gauthier <
>>> immaresp...@gmail.com> wrote:
>>>
>>>> Hello,
>>>> I recently compiled all the Ilmbase + OpenEXR for win32.
>>>> I compiled it using visual studio 2010, and I had to tweak the solution
>>>> files a little bit to make it work (there were some files missing in the
>>>> solution).
>>>> Anyway, now I'm trying to use it in my application and here is the
>>>> unresolved external I get :
>>>>
>>>> error LNK2001: unresolved external symbol "private: static union
>>>> half::uif const * const half::_toFloat" (?_toFloat@half@@0QBTuif@1@B)
>>>>
>>>>
>>>> Any clue where it can come from?
>>>>
>>>> When looking at the sources in half.cpp I see :
>>>>
>>>> HALF_EXPORT_CONST half::uif half::_toFloat[1 << 16] =
>>>> #include "toFloat.h"
>>>>
>>>> is a statement like this normal? I've never seen such assignment
>>>> before, although I think it comes from somewhere else.
>>>>
>>>> Regards,
>>>>
>>>> Alexandre
>>>>
>>>> _______________________________________________
>>>> Openexr-devel mailing list
>>>> Openexr-devel@nongnu.org
>>>> https://lists.nongnu.org/mailman/listinfo/openexr-devel
>>>>
>>>>
>>>
>>>
>>> --
>>> SUPPORT COMMUNITY THEATRE!
>>>
>>
>>
>
>
> --
> SUPPORT COMMUNITY THEATRE!
>
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