On May 1, 2013, at 2:04 PM, Dalai Felinto wrote: > [*] I actually had some linking problems with your Xcode solution (I don't > have cg here, and didn't want to get it), and in the end it made more sense > for me to look deeper in my problem instead of wasting time with linking > issues.
Yeah, you need to download the Cg framework yourself. On OS X the installer will put it in /Library/Frameworks, but this is not seen by Xcode. You have to copy or make a symbolic link in the Frameworks folder of whatever SDK you're using. You should only need Cg for playexr. Exrdisplay needs fltk but not Cg. I posted builds of the OpenEXR 1.7 command line utilities and included Cg per the Cg license. http://fnordware.blogspot.com/2011/10/openexr-command-line-tools.html Brendan _______________________________________________ Openexr-devel mailing list Openexr-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/openexr-devel