Thank you!

On Tue, Oct 4, 2016 at 4:57 PM Peter Hillman <pet...@wetafx.co.nz> wrote:

> Hi Chad,
>
> I'm afraid I only have an unhelpful answer for you: it's best to test and
> work out what works best for you.
>
> I reckon the five important metrics in picking a compression scheme are:
>
>    - Write time
>    - Read time
>    - File size on disk
>    - Quality (if using a lossy compression scheme)
>    - Compatibility with other tools
>
> Compatibility could be an issue for the DreamWorks schemes, DWAA and DWAB,
> as it was introduced in OpenEXR-2.2.0 and may not be supported in all your
> tools yet. The other metrics depend on the kind of images you are creating,
> your software, and your system setup. Compression schemes behave
> differently depending on the image content and the rendering algorithm.
> Also, how you choose to trade off time against storage space and image
> quality is really up to you, so it's hard for anyone else to give a
> definitive answer.
>
> Given that, I'd suggest running your own tests to decide. You might try
> all the schemes with exactly the same image sequence and compositing setup,
> measuring the total time it takes to render the images, the compositing
> time, and the file size. Beware that timing tends to be quite variable for
> all sorts of incidental reasons that may not be anything to do with the
> compression scheme. For lossy compression, you could check the final images
> look OK to you compared to a lossless compression approach (e.g. ZIP).
>
> Personally I'd avoid lossy compression on images that will be further
> processed unless there's a clear win elsewhere that's important to you. I'm
> guessing that "Lossy 16-bit float, in blocks of 16 scan lines" is the "B44"
> scheme. "B44A" may well be a better choice than B44, but it would be worth
> running tests of all options anyway.
>
> Peter
>
> On 29/09/16 03:00, Chad Ashley wrote:
>
> Hello,
>
> This is my first posting to this list, so good morning everyone! I had a
> question: When should one use the B44A compression?
>
> I am a 3D artist rendering primarily out of Arnold and I normally use
> "Lossy 16-bit float, in blocks of 16 scan lines" compression. Should I look
> to use the B44A compression instead? What are the upsides and downsides (if
> any)? Or, should I be using a completely different compression?
>
> 3D App: C4D
> Renderer: Arnold
> Compositor: Fusion, After Effects
>
> Thank You,
>
> -chad
>
>
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>
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