I lost about $10,000 on a 100% proprietary Windows and Mac based commercial software that I wrote in the early 1990's that actually sold tens of thousands of copies. It just didn't sell enough to cover the cost of development (around 50,000 copies to break even). This is not the fault of the proprietary software model any more than LRP was a casualty of FOSS model. The lesson I learned from my experience was that I needed to put 50% of the money in development and 50% in the marketing instead of 90% of the money into development.

-- IV

On Tue, 9 Mar 2004 17:30:35 -0600 [EMAIL PROTECTED] wrote:
http://www.linuxrouter.org/



Steven B. Tomlinson
[EMAIL PROTECTED]
Pacific Telehealth and Technology Hui
www.PacificHui.org


<<Tomlinson, Steven B.vcf>>



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