Fab> Couldn't an event be "in flight" when the user destroys an
    Fab> object, causing the event to be delivered post-destruction?

Not sure I follow you -- if we sweep the list of pending events and
remove any that relate to the object being destroyed before we return
from the destroy call, then I don't see how userspace can see any
stale events after the destroy call returns.

 - R.
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