Xavier Grave wrote:
I have binded all the functions and structures needed to translate rc_pinpong.c to Ada. But I try to understand the code as I translate it. Here comes the trouble for me :) When it comes to the big while with send and receive counters it's too difficult for me. Can somebody send me a very simple example with only one send from the client side to one receive on the server side ?
You may want to look at the example code in librdmacm. The code there does multiple sends over multiple connections, but the code may be easier to follow. (Basically, just ignore the outer for loops.)
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