Richard,

with all due respect, this is well known for a long time:

"Fundamentally, 2D and 3D rendering are completely different."

So, it isn't really suprising that issues concerning anti-aliasing and transparency occur with the current approach providing 3D rendering capabilities in JavaFX.

You are talking a lot about implementation details. But, what I really miss is a commitment to precisely specified MISSION and OBJECTIVES concerning 3D support in the JavaFX API.

I have no idea which goals and requirements I should consider when contributing concepts or code. So, I can't reply to any of your proposals.

All published planned 3D features (https://wiki.openjdk.java.net/display/OpenJFX/3D+Features) and all released 3D classes so far are more or less isolated items but not parts of the big picture.

Please, spend the same amount of time to communicate the principle goals of 3D rendering in JavaFX.

Sincerely,

August





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