> What about on Windows, is there any impact there from this change or is it > truly just for Mac? No. This change affects only Mac.
With best regards. Petr. On Jul 24, 2013, at 11:07 PM, Richard Bair <richard.b...@oracle.com> wrote: > So this should impact the "jitter" you would see on mac. What about on > Windows, is there any impact there from this change or is it truly just for > Mac? Has anybody tried to measure for dropped frames on Windows? > > Richard > > On Jul 24, 2013, at 11:31 AM, Petr Pchelko <petr.pche...@oracle.com> wrote: > >> Hello, Richard. >> >> These changes fix the problem with dropping frames on Mac because of locking >> between the render thread and UI thread. >> >> I have made some measurements with Controls benchmark and GUIMark2. The >> numbers without braces is the FPS rendered by Prism and the braced numbers >> represent how many frames we are actually rendering on the screen. >> >> Test Fix No Fix >> bitmap-1000 76.1 (76.0) 75.3 (44.1) >> bitmap-3000 38.3 (38.1) 36.9 (31.2) >> bitmap-5000 23.4 (23.2) 22.6 (18.4) >> vector 31.6 (31.3) 31.8 (29.0) >> CheckBox 79 (79) 67 (47) >> >> As you could see, with the fix we almost never drop frames, all of them are >> actually delivered to the screen. Prism performance is improved in some >> cases too. These are not all the results, just examples to feel the >> difference. >> >> With best regards. Petr. >> >> On Jul 24, 2013, at 8:23 PM, Richard Bair <richard.b...@oracle.com> wrote: >> >>> The name of the issue is pretty ho-hum, but actually this was a huge amount >>> of work to get finished. Petr, Artem, or Steve, can you give us a run-down >>> of the performance impact of this change on Mac? >>> >>> Thanks >>> Richard >>> >>> On Jul 24, 2013, at 12:32 AM, hang...@oracle.com wrote: >>> >>>> Changeset: dd30604ab7d0 >>>> Author: Petr Pchelko <petr.pche...@oracle.com> >>>> Date: 2013-07-24 11:24 +0400 >>>> URL: >>>> http://hg.openjdk.java.net/openjfx/8/graphics/rt/rev/dd30604ab7d0 >>>> >>>> RT-26702 Poor DisplacementMap effect performance on Mac >>>> Reviewed-by: anthony, art, snorthov >>>> >>>> ! >>>> modules/graphics/src/main/native-glass/mac/GlassEmbeddedWindow+Overrides.m >>>> ! modules/graphics/src/main/native-glass/mac/GlassFrameBufferObject.h >>>> ! modules/graphics/src/main/native-glass/mac/GlassFrameBufferObject.m >>>> ! modules/graphics/src/main/native-glass/mac/GlassLayer3D.h >>>> ! modules/graphics/src/main/native-glass/mac/GlassLayer3D.m >>>> ! modules/graphics/src/main/native-glass/mac/GlassOffscreen.h >>>> ! modules/graphics/src/main/native-glass/mac/GlassOffscreen.m >>>> ! modules/graphics/src/main/native-glass/mac/GlassView3D.m >>>> >>> >> >