I'm having trouble creating a reproducable test case.
There seems to be more going on -- if I open and close the Pane involved
several times, eventually some of them will start to be GC'd (but never
all, unless I disable the animation). I've used VisualVM to inspect the
Pane involved, and here is what it says is keeping it alive (clearly
something animation related atleast):
this - value: hs.mediasystem.screens.playback.PlaybackOverlayPane #1
<- this$0 - class: javafx.scene.Node$8, value:
hs.mediasystem.screens.playback.PlaybackOverlayPane #1
<- target - class:
com.sun.scenario.animation.shared.InterpolationInterval$DoubleInterpolationInterval,
value: javafx.scene.Node$8 #149
<- [0] - class:
com.sun.scenario.animation.shared.InterpolationInterval[], value:
com.sun.scenario.animation.shared.InterpolationInterval$DoubleInterpolationInterval
#28
<- [0] - class:
com.sun.scenario.animation.shared.InterpolationInterval[][], value:
com.sun.scenario.animation.shared.InterpolationInterval[] #10 (3 items)
<- interval - class:
com.sun.scenario.animation.shared.GeneralClipInterpolator, value:
com.sun.scenario.animation.shared.InterpolationInterval[][] #16 (1 items)
<- clipInterpolator - class:
com.sun.scenario.animation.shared.TimelineClipCore, value:
com.sun.scenario.animation.shared.GeneralClipInterpolator #16
<- clipCore - class: javafx.animation.Timeline, value:
com.sun.scenario.animation.shared.TimelineClipCore #19
<- this$0 - class: javafx.animation.Animation$1, value:
javafx.animation.Timeline #19
<- [5] - class: com.sun.scenario.animation.shared.PulseReceiver[],
value: javafx.animation.Animation$1 #19
<- receivers - class: com.sun.javafx.tk.quantum.MasterTimer, value:
com.sun.scenario.animation.shared.PulseReceiver[] #1 (7 items)
<- this$0 - class:
com.sun.scenario.animation.AbstractMasterTimer$MainLoop, value:
com.sun.javafx.tk.quantum.MasterTimer #1
<- animationRunnable - class:
com.sun.javafx.tk.quantum.QuantumToolkit, value:
com.sun.scenario.animation.AbstractMasterTimer$MainLoop #1
<- this$0 (JNI global) - class:
com.sun.javafx.tk.quantum.QuantumToolkit$14, value:
com.sun.javafx.tk.quantum.QuantumToolkit #1
If that is enough for a bugreport, I'll create one. A naive simple test
case which spawns several panes and animations was unable to reproduce
this issue I'm having:
package hs.mediasystem;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.beans.value.WeakChangeListener;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
import javafx.util.Duration;
public class TimelineGCProblem extends Application {
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage stage) throws Exception {
StackPane rootPane = new StackPane();
Scene scene = new Scene(rootPane);
stage.setScene(scene);
stage.show();
new Thread() {
@Override
public void run() {
for(;;) {
Platform.runLater(new Runnable() {
@Override
public void run() {
rootPane.getChildren().setAll(new FadeInPane());
}
});
try {
System.gc();
Thread.sleep(1500);
System.gc();
}
catch(InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
}
public static class FadeInPane extends StackPane {
private final Timeline fadeInSustainAndFadeOut = new Timeline(
new KeyFrame(Duration.seconds(0)),
new KeyFrame(Duration.seconds(1), new KeyValue(opacityProperty(),
1.0)),
new KeyFrame(Duration.seconds(6), new KeyValue(opacityProperty(),
1.0)),
new KeyFrame(Duration.seconds(8), new KeyValue(opacityProperty(),
0.0))
);
private final ChangeListener<Scene> sceneChangeListener = new
ChangeListener<Scene>() {
@Override
public void changed(ObservableValue<? extends Scene> observable,
Scene oldValue, Scene newValue) {
if(newValue != null) {
System.out.println(">>> Starting fadeIn anim");
fadeInSustainAndFadeOut.playFromStart();
}
else {
System.out.println(">>> Stopping fadeIn anim");
fadeInSustainAndFadeOut.stop();
}
}
};
public FadeInPane() {
sceneProperty().addListener(new
WeakChangeListener<>(sceneChangeListener));
setStyle("background-color: red");
getChildren().add(new Button("Hi"));
}
@Override
protected void finalize() throws Throwable {
super.finalize();
System.out.println("FadeInPane finalized");
}
}
}
--John
On 16/10/2013 00:47, Stephen F Northover wrote:
This looks like a bug. Timeline should not be holding on to
references. Please enter a JIRA.
Steve
On 2013-10-15 6:35 PM, John Hendrikx wrote:
Hi List,
I just submitted https://javafx-jira.kenai.com/browse/RT-33600 which
is asking for the Timeline JavaDocs to be more clear on when and
where hard references are being created and how to properly clean up
after oneself. Most of the docs hardly mention anything when it
comes to references causing memory leaks, and Timeline is no exception.
However, apart from the docs not really discussing this topic, I
actually cannot get proper cleanup to work at all when working with a
Timeline.
If my Timeline is referencing properties from a StackPane and the
Timeline was run atleast once, I cannot figure out how to get this
Pane to be gc'd. Calling stop() and even doing
getKeyFrames().clear() doesn't help. I'm sure it must be the
Timeline because if I remove the KeyFrames that access the StackPane,
it will get gc'd properly. If I never run the animation, it also
gets gc'd properly.
See code below. The System.outs will occur exactly as expected when
the StackPane becomes part of the Scene and when it is removed from
the Scene. I call stop() on my Timeline and even clear its
KeyFrames, but the StackPane refuses to be gc'd (even after hitting
the GC button I created for this occasion dozens of times).
Not calling playFromStart() or not using the KeyFrames that refer to
detailsOverlay.opacityProperty() will solve the problem, and the
finalize() System.out will occur usually after the first or second
time I press my GC button.
Anything else I can try or is this a bug?
--John
public class PlaybackOverlayPane extends StackPane {
private final Timeline fadeInSustainAndFadeOut = new Timeline(
new KeyFrame(Duration.seconds(0)),
new KeyFrame(Duration.seconds(1), new
KeyValue(detailsOverlay.opacityProperty(), 1.0)),
new KeyFrame(Duration.seconds(6), new
KeyValue(detailsOverlay.opacityProperty(), 1.0)),
new KeyFrame(Duration.seconds(9), new
KeyValue(detailsOverlay.opacityProperty(), 0.0))
);
private final ChangeListener<Scene> sceneChangeListener = new
ChangeListener<Scene>() {
@Override
public void changed(ObservableValue<? extends Scene> observable,
Scene oldValue, Scene newValue) {
if(newValue != null) {
System.out.println(">>> Starting fadeIn anim");
fadeInSustainAndFadeOut.playFromStart();
}
else {
System.out.println(">>> Stopping fadeIn anim");
fadeInSustainAndFadeOut.stop();
fadeInSustainAndFadeOut.getKeyFrames().clear();
fadeInSustainAndFadeOut.stop();
}
}
};
private final GridPane detailsOverlay = GridPaneUtil.create(new
double[] {5, 20, 5, 65, 5}, new double[] {45, 50, 5});
...
@Override
protected void finalize() throws Throwable {
super.finalize();
System.out.println(">>> Finalized " + this);
}
}