If your JDK_HOME points to a 64-bit JDK then you will get a 64-bit FX
build. No additional options are needed. You need to do a "gradle clean"
as part of your build if you previously built a 32-build in the same
repo. Also, if not building webkit or media, make sure you update your
stub_runtime to point to 64-bit FX binaries (your "caches" dir if doing
a closed build).
Anthony Petrov wrote:
I'm on Win7 64 bit system. Regularly I use 32-bit compilers and a
32-bit JDK, and when building FX by executing the `gradle` command, I
get a 32-bit FX build.
How do I get a 64-bit FX build on the same system? What additional
software do I need? I suppose I need a 64-bit JDK, right?
I have VS2010 Professional installed. Do I need to install any
additional development tools/compilers?
What options/environment variables do I specify on the command line to
run gradle and get a 64-bit FX build?