Hello, Philipp.

As a quick workaround you can run:
sudo ln -s 

FX does-not use any new API’s specific to 10.8, so it would build. At least it 
works for me.

With best regards. Petr.

05 апр. 2014 г., в 1:31 до полудня, Philipp Dörfler <phdoerf...@gmail.com> 

> Hi,
> just out of curiousity I wanted to build OpenJFX, but although I followed the 
> instructions at
> https://wiki.openjdk.java.net/display/OpenJFX/Building+OpenJFX
> I can’t get it to work.
> gradle 1.8 fails when building :fxpackage:compileLauncher as follows:
> :fxpackager:compileLauncher
> clang: warning: no such sysroot directory: 
> '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk'
> /Users/phi/Documents/workspace/OpenJFX8-rt/modules/fxpackager/src/main/native/launcher/mac/main.m:26:9:
>  fatal error: 'Cocoa/Cocoa.h' file not found
> #import <Cocoa/Cocoa.h>
>        ^
> 1 error generated.
> :fxpackager:compileLauncher FAILED
> I do not have a 10.7 SDK on my 10.9 Mac, but I do have a 10.8 and 10.9:
> $ ls 
> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/
> MacOSX10.8.sdk MacOSX10.9.sdk
> According to „the internet™“ I would have to find an old version of Xcode 
> (apparently 4.3.3) because that’s the only way to find an old SDK.
> As I’m sure that you guys have valid reasons to stick to 10.7 I think it 
> would not hurt to mention this on the wiki page mentioned above stating that 
> one needs XCode not newer than 4.3.3 and that old XCode versions can be 
> downloaded on the Apple Developer website.
> I would add it myself but as I’m not a contributor I don’t have the required 
> permissions, so all I can do is to ask here for inclusion of that.
> Thanks! May that be the only obstacle in building JFX8.

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