Hello list, after adding a node to the scene graph, how do I "apply" the skin to it, in case it is a Control? Something like an equivalent of applyCss() for skins.
My use case is this: I add a node to the scene, and want to know its preferred width. So I call node.applyCss() to make sure CSS is applied, and then call node.prefWidth(-1). But for a (non-empty) Label, this still returns 0.0, presumably because there is no skin yet. I don't want to set a concrete skin using node.setSkin(node.createDefaultSkin()), because I want the node to have whatever skin would be applied to it, which could be different from the default skin. Thanks, Tomas