Thanks reporting your finding and suggestion. Do you mind filing a bug
report? Please include the steps and your system configuration that we
may reproduce the crash on our end.
https://wiki.openjdk.java.net/display/OpenJFX/Submitting+a+Bug+Report
Thanks,
- Chien
On 4/14/2016 12:16 PM, Ali Ebrahimi wrote:
When running javafx apps with es2 pipeline on macosx vm I get jvm crash.
The following patch fixes this issue and I can run Ensemple8 application
with es2 pipeline successfully.
The good news is that 3D support is works fine.
diff -r 3f15f2e59063
modules/graphics/src/main/native-prism-es2/macosx/MacOSXWindowSystemInterface.m
---
a/modules/graphics/src/main/native-prism-es2/macosx/MacOSXWindowSystemInterface.m
Wed
Apr 13 12:36:43 2016 -0700
+++
b/modules/graphics/src/main/native-prism-es2/macosx/MacOSXWindowSystemInterface.m
Thu
Apr 14 23:45:18 2016 +0430
@@ -68,7 +68,12 @@
NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc]
initWithAttributes : attribs];
if (fmt == nil) {
// should we fallback to defaults or not?
- fmt = [NSOpenGLView defaultPixelFormat];
+ //fmt = [NSOpenGLView defaultPixelFormat];
+ NSOpenGLPixelFormatAttribute attributes[] = {
+ NSOpenGLPFAAllowOfflineRenderers,
+ 0
+ };
+ fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes :
attributes];
}
[pool release];