Yes, I was referring to that line in the docs.

Wouldn't it be better to allow users to retain the default light?

On Tue, May 23, 2017 at 10:05 PM, Chien Yang <chien.y...@oracle.com> wrote:

> No, this light is created internally within JavaFX as a convenient light
> source if the scene doesn't have one. User can't access to it reference.
>
> You can find this information in the Scene class documentation:
>
> Class Scene
>
> ...
>
> A default headlight will be added to a scene that contains one or more
> Shape3D nodes, but no light nodes. This light source is a Color.WHITE
> PointLight placed at the camera position.
>
>
> - Chien
>
>
>
>
> On 05/23/2017 09:11 AM, Nir Lisker wrote:
>
>> A Scene supplies a default PointLight if it contains a 3D object. However,
>> adding a Light to any group in the scene removes the default light. Is it
>> possible to retain the light, or get a reference to it from the scene?
>>
>
>

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