Yes, I was referring to that line in the docs. Wouldn't it be better to allow users to retain the default light?
On Tue, May 23, 2017 at 10:05 PM, Chien Yang <chien.y...@oracle.com> wrote: > No, this light is created internally within JavaFX as a convenient light > source if the scene doesn't have one. User can't access to it reference. > > You can find this information in the Scene class documentation: > > Class Scene > > ... > > A default headlight will be added to a scene that contains one or more > Shape3D nodes, but no light nodes. This light source is a Color.WHITE > PointLight placed at the camera position. > > > - Chien > > > > > On 05/23/2017 09:11 AM, Nir Lisker wrote: > >> A Scene supplies a default PointLight if it contains a 3D object. However, >> adding a Light to any group in the scene removes the default light. Is it >> possible to retain the light, or get a reference to it from the scene? >> > >