>
> But indeed, there are other things (e.g. try-resource with variable) that
> can not be used on Android. In general, there are too much restrictions,
> which is why we need a bundled Java 11 in the longer term.


How does JavaFXPorts deal with this?

We use java.util.logging for now.


That will require reverting the work of removing it [1] :) So yes, a fork
seems adequate for now and in the future we can re-evaluate the need for
j.u.l. (related: [2]).

[1] https://bugs.openjdk.java.net/browse/JDK-8195974
[2] https://bugs.openjdk.java.net/browse/JDK-8209036

On Thu, Oct 4, 2018 at 9:13 PM Johan Vos <johan....@gluonhq.com> wrote:

>
>
> On Thu, Oct 4, 2018 at 8:01 PM Nir Lisker <nlis...@gmail.com> wrote:
>
>> Hi Johan,
>>
>> Thanks for the work. A couple of questions:
>>
>>
>>> I worked from the openjfx/develop repository and created a version that
>>> works on Android (will work on iOS soon).
>>
>>
>> I'm not very familiar with the state of mobile. Doesn't Android support
>> only up to Java 8 API? What happens if there is 'var' in the codebase, for
>> example?
>>
>
> "var" will be ok as I think that has no influence at runtime?
> But indeed, there are other things (e.g. try-resource with variable) that
> can not be used on Android. In general, there are too much restrictions,
> which is why we need a bundled Java 11 in the longer term.
>
>
>>
>> 4. Changes in common java classes (e.g. no System.Logger). Those are a
>>> problem.
>>
>>
>> If System.Logger is not available on Android an iOS, what is available
>> instead? jul or a native logger?
>>
>
> We use java.util.logging for now.
>
>
>>
>> - Nir
>>
>> On Thu, Oct 4, 2018 at 8:01 PM Johan Vos <johan....@gluonhq.com> wrote:
>>
>>> Hi,
>>>
>>> I worked from the openjfx/develop repository and created a version that
>>> works on Android (will work on iOS soon).
>>> This required some changes, as we're running on top of the Android VM,
>>> which is not really Java (not even close).
>>> The longer-term goal is to run a JVM on Android as well, but that is not
>>> something to discuss in this topic.
>>>
>>> The changes I had to make are in this diff:
>>>
>>> https://github.com/javafxports/openjdk-jfx/compare/develop...johanvos:android
>>>
>>> There are a number of changes:
>>>
>>> 1. Changes in the Android specific files (e.g. FXDalvikEntity): those are
>>> mainly changes we did in the 8-tree, but that were never sent upstream. I
>>> think most of those can be upstreamed (after cleanup and review of
>>> course)
>>>
>>> 2. Changes in Monocle, mainly related to scale factor and HiDPI. Those
>>> can
>>> probably be upstreamed as well
>>>
>>> 3. Changes in the buildSrc/dalvik.gradle. Those are android-only, so can
>>> be
>>> upstreamed too.
>>>
>>> 4. Changes in common java classes (e.g. no System.Logger). Those are a
>>> problem.
>>>
>>> While I am in favour of leveraging the latest version of Java for doing
>>> JavaFX development, I do realise this breaks the Android port (not the
>>> iOS
>>> port, as we use a VM based on OpenJDK already there).
>>> While in theory we could deal with this using reflection (and this has
>>> been
>>> done in the 8-tree, e.g. for isIdeographic()), I don't think this is a
>>> good
>>> idea.
>>>
>>> My proposal would therefore be that I split the changes into
>>> Android/Dalvik/Monocle changes that do not affect any other platform, and
>>> create PR's for merging these changes in upstream. While my prototype is
>>> working (see https://twitter.com/johanvos/status/1047804607320260608)  I
>>> need to clean up the patches, and I suggest I create smaller PR's that
>>> are
>>> easier to digest.
>>>
>>> For the changes in the common classes, I think it's best to use a fork,
>>> or
>>> to patch the system at build time -- rather than polluting the main
>>> repository with reflection-based checks.
>>>
>>> Thoughts?
>>>
>>> - Johan
>>>
>>

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