Hi, after bleeding today trying to build it on Win 10 ( https://github.com/javafxports/openjdk-jfx/issues/288), I decided to try on Ubuntu hoping for a more friendly iter
Luckily only a problem arises: https://gist.github.com/elect86/47ab39ee346873fd9c84a745a137bf46 Removing `Werror` from `linux.gradle` solved the problem Someone may want to work on those issue to easier the building process for future users.. Now, I'd like to play a little with the graphics backends, especially the ES2 one. How can I be sure that OpenJFX uses that? Also, are there any license issues if I try to modify the sources, trying to accomodate some lwjgl interoperability, keeping everything public on github? What's the status of the OpenGLNode? Anybody looking forward to it? May we work together? Cheers, Giuseppe