Hi,

I recently noticed that some of my frameworks constantly run the 
layoutChildren() method of their skins when they are being executed with Java 
11+. I assume the reason is that I am adding nodes to the scenegraph INSIDE the 
layoutChildren() method. This used to work very well, but now it causes an 
infinite loop. The controls are still responsive, but I can see high CPU and 
memory usage because of it.

Does anyone know what has changed between 8 and 11 that could have caused this 
change in behavior? 

—Dirk
jfx-days.com <http://jfx-days.com/>

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