Hi, Johan Vos and I had a quick chat about this feature and he suggested it might be a good idea to start a discussion.
*Use case:* 3D games or 3D modelling tools, where the application "grabs" (gets exclusive control of) the mouse and moving the mouse doesn't move the cursor. *Feature:* Allow to confine the mouse to a window. The cursor is centered on the window and does not move/leave the window, whilst all mouse move events are reported normally. Since this is already provided by native code (e.g. Windows API), an implementation of this would probably be a wrapper, similar to the wrapper that the SDL library provides: https://wiki.libsdl.org/SDL_SetWindowGrab *Possible high-level API:* Window window = ... window.setMouseGrabbed(true); *Alternatives*: I've tried working around this by using Robot API, but it isn't quite the same. Kind regards, Almas