On Wed, 6 Jan 2021 16:20:47 GMT, Jose Pereda <jper...@openjdk.org> wrote:
> As commented in the JBS issue, there is one single `dndGesture` object in > `Scene`, that can be instantiated from three different ways: > > - DropTargetListener, on dragEnter > - DragGestureListener, on dragGestureRecognized or > - MouseHandler, processing a right mouse click (these two are mutually > exclusive). > > This PR prevents that, for two almost simultaneous drag events (for instance > via mouse and touchpad), the `dndGesture` for the last of these events gets > initialized again, losing all existing drag info (`dndGesture.dragboard`) > that was added to the first one, avoiding the RTE. > > The existing manual test > [DndTest](https://github.com/openjdk/jfx/blob/master/tests/manual/dnd/DndTest.java) > has been used on MacOS to verify the PR. modules/javafx.graphics/src/main/java/javafx/scene/Scene.java line 3788: > 3786: //old gesture ended and new one started > 3787: gestureStarted = true; > 3788: if (!PLATFORM_DRAG_GESTURE_INITIATION && > Scene.this.dndGesture == null) { This will prevent the creation of the new `DndGesture`, but we will still clear the PDR targets. Have you confirmed that this is the desired behavior? It seems reasonable, since we also clear it on a mouse move, but wanted to get your take on it. ------------- PR: https://git.openjdk.java.net/jfx/pull/372