On Thu, 22 Jul 2021 11:50:11 GMT, Florian Kirmaier <fkirma...@openjdk.org> 
wrote:

>> After thinking about this issue for some time, I've now got a solution.
>> I know put the scene in the state it is, before is was shown, when the 
>> dirtyNodes are unset, the whole scene is basically considered dirty. 
>> This has the drawback of rerendering, whenever a window is "reshown", but it 
>> restores sanity about memory behaviour, which should be considered more 
>> important.
>
> Florian Kirmaier has updated the pull request incrementally with one 
> additional commit since the last revision:
> 
>   JDK-8269907
>   The bug is now fixed in a new way. Toolkit now supports registering 
> CleanupListeners, which can clean up the dirty nodes, avoiding memoryleaks.

The revised approach doesn't appear to have the same threading issues that the 
first attempt did (good). I would have thought you could add some logic to the 
existing scene pulse listener instead of creating a new one. I'll take a closer 
look when I review this.

-------------

PR: https://git.openjdk.java.net/jfx/pull/584

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