On Thu, 22 Jul 2021 11:50:11 GMT, Florian Kirmaier <fkirma...@openjdk.org> wrote:
>> After thinking about this issue for some time, I've now got a solution. >> I know put the scene in the state it is, before is was shown, when the >> dirtyNodes are unset, the whole scene is basically considered dirty. >> This has the drawback of rerendering, whenever a window is "reshown", but it >> restores sanity about memory behaviour, which should be considered more >> important. > > Florian Kirmaier has updated the pull request incrementally with one > additional commit since the last revision: > > JDK-8269907 > The bug is now fixed in a new way. Toolkit now supports registering > CleanupListeners, which can clean up the dirty nodes, avoiding memoryleaks. The revised approach doesn't appear to have the same threading issues that the first attempt did (good). I would have thought you could add some logic to the existing scene pulse listener instead of creating a new one. I'll take a closer look when I review this. ------------- PR: https://git.openjdk.java.net/jfx/pull/584