The `focusVisible` flag is only set on a node when it acquires input focus 
using a keyboard interaction, and it is cleared by mouse and touch interactions.

It is not necessary for a node to lose input focus in order to lose 
`focusVisible`. Currently, clicking on a region of the scene that does not 
contain a focusable node does not clear the `focusVisible` flag.

Detecting clicks or touches that should clear `focusVisible` can be achieved by 
adding an event filter for `MOUSE_PRESSED` and `TOUCH_PRESSED` to the `Scene`.

There are two additional noteworthy changes with this PR:
1. Adding event filters to `Scene` causes many tests to fail due to a bug in 
`MouseEventFirer` that was identified in 
[8253769](https://bugs.openjdk.org/browse/JDK-8253769). Previously, mouse 
events generated by `MouseEventFirer` skipped a code path that causes test 
failures due to incorrect coordinates. With the added event filters, the code 
path for mouse events is slightly different, exposing the incorrect coordinates 
and causing tests to fail.
This problem can be solved by making the "alternative" `MouseEvent` generation 
path the default path.

2. The changes around `KeyHandler` might seem to be excessive for the scope of 
this PR. However, this is mostly just code that was moved to another place (it 
was moved right next to the rest of the focus-related functionality in 
`Scene`). `KeyHandler` was a dubious class before (since it didn't seem to have 
a clear purpose, mixing focus handling with event propagation), but with the 
need to call `KeyHandler.setFocusVisible` from mouse and touch event handlers, 
its purpose became even less pronounced.
I think that moving the focus-related functionality next to the other focus 
functions in the `Scene` class is a safe and straightforward change, and it 
makes it easier to work with the code in the future.
With the focus-related functions gone, `KeyHandler` only contains a single, 
small method that is called from `Scene.processKeyEvent`. For simplicity, I 
decided to roll this code into `Scene.processKeyEvent` and remove the now-empty 
`KeyHandler` class.

Note: Since this is a follow-up fix for 
[8268225](https://bugs.openjdk.org/browse/JDK-8268225), I'm targeting this fix 
for `jfx19`.

-------------

Commit messages:
 - Mouse or touch press clears the focusVisible flag
 - Failing test

Changes: https://git.openjdk.org/jfx/pull/852/files
 Webrev: https://webrevs.openjdk.org/?repo=jfx&pr=852&range=00
  Issue: https://bugs.openjdk.org/browse/JDK-8291502
  Stats: 243 lines in 3 files changed: 142 ins; 85 del; 16 mod
  Patch: https://git.openjdk.org/jfx/pull/852.diff
  Fetch: git fetch https://git.openjdk.org/jfx pull/852/head:pull/852

PR: https://git.openjdk.org/jfx/pull/852

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