On Wed, 14 Sep 2022 20:29:55 GMT, Andy Goryachev <ango...@openjdk.org> wrote:
>> This PR fixes a memory leak in dnd code in the `MouseHandler` of a `Scene`. >> The memory leak occurs after calling `startFullDrag()`. The >> `fullPDRTmpTargetWrapper` is then populated but never cleared. >> Fix is to call `clear()` on the `fullPDRTmpTargetWrapper`, very similar to >> https://github.com/openjdk/jfx/pull/448 >> ([JDK-8264330](https://bugs.openjdk.java.net/browse/JDK-8264330)). > > modules/javafx.graphics/src/main/java/javafx/scene/Scene.java line 3671: > >> 3669: pdrEventTarget.clear(); >> 3670: pdrEventTargets.clear(); >> 3671: fullPDRTmpTargetWrapper.clear(); > > the change looks ok to me. > is this the only place where the clear() is needed? Yes, I checked the path of a typical mouse event and this method is always called when a mouse/drag operation is done. ------------- PR: https://git.openjdk.org/jfx/pull/899