On Tue, 6 Dec 2022 16:46:19 GMT, Michael Strauß <mstra...@openjdk.org> wrote:
>> The `Scene.KeyHandler` class doesn't seem to have a clear purpose, mixing >> focus handling with event propagation. Since #852, >> `KeyHandler.setFocusVisible` is also called from mouse and touch event >> handlers, which makes the purpose of the class even less pronounced. >> >> Moving the focus-related functionality next to the other focus functions in >> the `Scene` class makes it easier to work with the code in the future. >> >> With the focus-related functions gone, `KeyHandler` only contains a single, >> small method that is called from `Scene.processKeyEvent`. For simplicity, >> this code can be rolled into `Scene.processKeyEvent` and the now-empty >> `KeyHandler` class can be removed. > > Michael Strauß has updated the pull request with a new target base due to a > merge or a rebase. The pull request now contains three commits: > > - Merge branch 'master' into fixes/keyhandler-refactor > - review changes > - Removed KeyHandler Change looks good to me. Added a comment which a second reviewer should look too. Did some sanity testing with Focus handling, All behavior seemed same as before. modules/javafx.graphics/src/main/java/javafx/scene/Scene.java line 2279: > 2277: } > 2278: > 2279: private void setFocusOwner(Node node, boolean focusVisible) { The earlier method `setFocusVisible()` is now merged into this method `setFocusOwner()`. and also the call to this method from `requestFocus()` is changed. That seems Ok to me, But would like a second pair of eye on it. ------------- PR: https://git.openjdk.org/jfx/pull/962