Hello Andy, I tried to reproduce the issue with the latest JavaFX build, but accidentally downloaded an older one, openjfx-24-ea+19. With this, the flickering is still happening.
However, today I noticed my mistake and downloaded the latest, openjfx-24-ea+25, and with that version I cannot reproduce the error anymore, the flickering is gone. So it looks like it's already fixed, everything is fine. Thanks for your help! Best regards, Pascal Am Di., 21. Jan. 2025 um 20:03 Uhr schrieb Andy Goryachev <andy.goryac...@oracle.com>: > > Dear Pascal: > > > > I cannot see the flicker (macOS 15.1.1 M1, using the laptop retina monitor > with scale=2 or the external monitor at scale=1), running the latest JFX > master branch. > > Actually, I don't see much change except for the button - the inner shadow of > the window background looks unchanged. > > > > Could it be something that was fixed? Or due to x86 driver in your mac? Or > may be external monitor connection? > > > > I can help with creating a JBS ticket once I can reproduce it. > > > > Cheers, > > -andy > > > > > > From: openjfx-dev <openjfx-dev-r...@openjdk.org> on behalf of Pascal > <pascal.gr...@gmail.com> > Date: Saturday, January 18, 2025 at 07:14 > To: openjfx-dev@openjdk.org <openjfx-dev@openjdk.org> > Subject: MacOS: Title bar flickering when animation is playing > > Hello all, > > I have noticed a weird flickering behaviour on MacOS when playing > animations and having set an effect on the background (both needed to > be true during my experimentation). > > It looks like JavaFX is drawing on the lower lines of the title bar > that are managed by the OS and during animation playing, JavaFX > "wins", overwriting the OS painting. Once the animation is finished, > the OS painting takes over again, resulting in a flicker effect > whenever an animation starts or stops. > > Unfortunately, I cannot take a screenshot or screen recording, as the > flickering doesn't happen when screen recording is active. Somehow, > the painting process is different then. > > I tested different resolutions and it looks to me that the flickering > happens independently of resolution and HiDPI setting. > > It would be nice if someone could open a bug for this. > > Below is the code to reproduce the behaviour (hover over the button to > see the flickering). > > > public class FlickerDemo extends Application { > @Override > public void start(Stage primaryStage) { > Button button = new Button("Button"); > > Transition transition = new Transition() { > { > setCycleDuration(Duration.millis(500)); > } > > @Override > protected void interpolate(double frac) { > button.setOpacity(Math.min(1, frac + 0.5)); > } > }; > > button.setOnMouseEntered(_ -> { > transition.setRate(1.0); > transition.play(); > }); > > button.setOnMouseExited(_ -> { > transition.setRate(-1.0); > transition.play(); > }); > > StackPane root = new StackPane(button); > root.setBackground(new Background(new > BackgroundFill(Color.WHITE, null, null))); > root.setEffect(new InnerShadow()); > > Scene scene = new Scene(root, 800, 600); > primaryStage.setScene(scene); > primaryStage.show(); > } > } > > > Thanks a lot! > > Pascal