On Tue, 10 Jun 2025 15:31:22 GMT, Kevin Rushforth <k...@openjdk.org> wrote:

>> PR to replace the use of sun.misc.Unsafe memory access methods in the Marlin 
>> rasterizer with FFM.
>> 
>> I broke this up into the following commits. The bulk of the work is in the 
>> first two:
>> 
>> 1. Encapsulate all off-heap access in OffHeapArray -- All of the memory 
>> allocation and management was already done in the OffHeapArray class, but 
>> the users of OffHeapArray, primarily Renderer and RendererNoAA, called 
>> Unsafe methods directly. I encapsulated all of the calls to Unsafe in 
>> OffHeapArray. The main impact on calling code is that the base address is no 
>> longer accessible or needed. Instead, the `(put|get)(Byte|Int)` methods take 
>> only an offset. This commit was straight refactoring with no behavioral 
>> changes.
>> 2. Initial FFM implementation -- I changed the memory management and access 
>> methods to use FFM. Each OffHeap array uses a shared Arena to manage the 
>> single memory segment allocated at construction time. The resize method 
>> creates a new Arena and memory segment, copying the data from the old and 
>> then closing it
>> 3. Set `used` to 0 in `dispose()` -- While testing and instrumenting the 
>> code, I discovered that the Renderer dispose methods resize the edges array 
>> back to the default size without clearing the "used" field. The used field 
>> will be cleared before the next time it is accessed, but clearing it in 
>> dispose allows optimizing resize to not copy any data.
>> 4. Remove '--sun-misc-unsafe-memory-access=allow' from test and app 
>> execution, since it is no longer needed. This also enables `-Werror` for the 
>> `javafx.graphics` module.
>> 5. ~~Temporary debug prints that will be removed before making this "rfr"~~
>> 
>> Additional commits address review comments.
>
> Kevin Rushforth has updated the pull request incrementally with one 
> additional commit since the last revision:
> 
>   Initialize alpha maps in constructor to ensure they are created on the 
> right thread (QuantumRenderer)

modules/javafx.graphics/src/main/java/com/sun/marlin/MaskMarlinAlphaConsumer.java
 line 111:

> 109:         byte[] _ALPHA_MAP = buildAlphaMap(MarlinConst.MAX_AA_ALPHA);
> 110:         ALPHA_MAP = _ALPHA_MAP; // Keep alive the OffHeapArray
> 111:         ALPHA_MAP_OFF_HEAP = new OffHeapArray(ALPHA_MAP, 
> ALPHA_MAP.length); // 1K

L110: is `ALPHA_MAP` needed to keep the `parent` reference?  if so, why not use 
a single `Object` instead of an array?

-------------

PR Review Comment: https://git.openjdk.org/jfx/pull/1814#discussion_r2140345005

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