On Sun, 27 Jul 2025 18:46:46 GMT, Michael Strauß <mstra...@openjdk.org> wrote:
>> Currently, the color scheme of a system-decorated stage is as follows: >> * On Windows, the title bar is always light (even if the OS color scheme is >> dark). >> * On macOS and Linux, the title bar is light or dark depending on the OS >> color scheme. >> >> The expected behavior is that the title bar matches the color scheme of the >> `Scene`. >> If an application doesn't specify a color scheme, the title bar color should >> match the OS color scheme. >> >> This PR fixes the behavior for Windows and macOS, but not for Linux (there's >> no good way to do that). >> Depending on how you look at it, this is either a bug fix or an enhancement. > > Michael Strauß has updated the pull request with a new target base due to a > merge or a rebase. The pull request now contains two commits: > > - Merge branch 'master' into feature/dark-window-frame > > # Conflicts: > # modules/javafx.graphics/src/main/native-glass/mac/GlassWindow.m > - Window decorations adapt to color scheme modules/javafx.graphics/src/main/native-glass/win/GlassWindow.cpp line 1267: > 1265: // value 0 to indicate that we don't support this feature. > 1266: // See: > https://github.com/MicrosoftDocs/sdk-api/commit/c19f1c8a148b930444dce998d3c717c8fb7751e1 > 1267: static const DWORD DWMWA_USE_IMMERSIVE_DARK_MODE = []() { This implementation looks correct. For comparison, I checked out the implementation in `Godot`. Version check: https://github.com/godotengine/godot/blob/master/platform/windows/display_server_windows.cpp#L6853 Set the attribute: https://github.com/godotengine/godot/blob/master/platform/windows/display_server_windows.cpp#L4708 Note that the `build` numbers differ a little bit from here. But checking your linked commit, your numbers seem to be the right one! Will do some testing later (on Windows 11). ------------- PR Review Comment: https://git.openjdk.org/jfx/pull/1845#discussion_r2278857413