Great news!

Yes, there is an issue tracking that. Martin Fox helped to prepare a solution 
for this and a PoC that it does in fact work, but because of quite big changes 
needed for performance improvements I didn't have too much time to actually 
implement that fix. I'll let you know once that's resolved for one more quick 
test if you'll have time for it.

Thanks once again!
-Lukasz

-----Original Message-----
From: Christopher Schnick <[email protected]> 
Sent: Friday, 8 May 2026 14:00
To: Lukasz Kostyra <[email protected]>
Cc: OpenJFX <[email protected]>
Subject: [External] : Re: JavaFX Direct3D 12 - Third EA release

I tested it with all our applications and did not see any issues.

The only thing that behaves differently is the translucency with the UNIFIED 
stage style, but I believe you are already aware of that.

On 08/05/2026 08:54, Lukasz Kostyra wrote:
> Hello openjfx-dev,
>
> The third Early Access(EA) build of JavaFX with the Windows Direct3D 
> 12 rendering pipeline is now available at: 
> https://urldefense.com/v3/__https://jdk.java.net/javafxdirect3d12/__;!
> !ACWV5N9M2RV99hQ!LCIn5vrR0GHvmj2NnwIsGzV0i-L-vvPXxJ9xy88cZAXjXiykMek5q
> SwCBiTBRY_t6d8OooM5P0ihfDGU2uzcp2Dy$
>
> Please test this bundle and share your feedback by:
> - emailing [email protected] or
> - reporting issues via JBS[https://bugs.openjdk.org/ ] or at 
> https://urldefense.com/v3/__https://bugreport.java.com__;!!ACWV5N9M2RV
> 99hQ!LCIn5vrR0GHvmj2NnwIsGzV0i-L-vvPXxJ9xy88cZAXjXiykMek5qSwCBiTBRY_t6
> d8OooM5P0ihfDGU2rJGO4Cz$
>
> This is the third EA release. After second EA release and feedback we got 
> from you all regarding the backend's performance (thanks once again!) we had 
> to rework some parts of the backend to let it better utilize multi-core 
> machines. We would like to test these changes with your help for any 
> potential functional regressions.
>
> Known issues and pending tasks are captured on JBS and can be accessed using 
> the filter provided on the Direct3D 12 EA page 
> [https://urldefense.com/v3/__https://jdk.java.net/javafxdirect3d12/__;!!ACWV5N9M2RV99hQ!LCIn5vrR0GHvmj2NnwIsGzV0i-L-vvPXxJ9xy88cZAXjXiykMek5qSwCBiTBRY_t6d8OooM5P0ihfDGU2uzcp2Dy$
>  ]. Before reporting a new bug, please review the existing issues to avoid 
> duplicates.
>
> Important Notes:
> 1. This is a Windows-specific feature, so only a Windows-specific bundle is 
> provided.
> 2. The default rendering pipeline is set to d3d12. Use "-Dprism.order=d3d" or 
> "-Dprism.order=sw" to select one of the other pipelines for comparison 
> testing.
> 3. It is recommended to use JDK 26 or later.
> 4. At this stage D3D12 backend is feature-complete and went through more 
> optimization work, including improvements for multi-core systems. While there 
> should be some performance improvements compared to EA2, we are still 
> tracking down and addressing all potential problems.
> 5. Issue behavior may vary across different hardware, so please provide 
> detailed information, such as the output of "java -Dprism.verbose=true" or 
> used hardware, when reporting or discussing issues.
> 6. Refer: Run HelloWorld using JavaFX SDK 
> [https://urldefense.com/v3/__https://openjfx.io/openjfx-docs/*install-
> javafx__;Iw!!ACWV5N9M2RV99hQ!LCIn5vrR0GHvmj2NnwIsGzV0i-L-vvPXxJ9xy88cZ
> AXjXiykMek5qSwCBiTBRY_t6d8OooM5P0ihfDGU2v4hMDKT$ ]
>
> We look forward to your feedback.
>
> Regards,
> Lukasz

Reply via email to