I'd liked to use OpenLayers to generate textures to be used in a ThreeJS scene. Ideally this could be done in an OffscreenCanvas <https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas> on a separate web worker. I don't see a way to do this currently.
If that's not possible is there an example of having direct control over the canvas used by the Map to render to instead it creating/removing the canvas from a container div (The target in the Map constructor)? I don't know if its a situation of lack of documentation/examples or missing features. Looking more for guidance than anything else at this stage. Thanks! -- You received this message because you are subscribed to the Google Groups "OpenLayers Dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/openlayers-dev/de9b9285-d3a9-49b8-948a-b40e21dff1df%40googlegroups.com.
