I'd liked to use OpenLayers to generate textures to be used in a ThreeJS 
scene. Ideally this could be done in an OffscreenCanvas 
<https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas> on a 
separate web worker. I don't see a way to do this currently.


If that's not possible is there an example of having direct control over 
the canvas used by the Map to render to instead it creating/removing the 
canvas from a container div (The target in the Map constructor)?  I don't 
know if its a situation of lack of documentation/examples or missing 
features. Looking more for guidance than anything else at this stage.


Thanks!

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