I've seen the posts that show me how to reduce the buffer size to 1 when I am adding an individual layer to my map. E.g. new OpenLayers.Layer.WMS(..., {buffer: 1});
Is there a way to change it for all of OpenLayers? I've tried: OpenLayers.Layer.Grid = OpenLayers.Class(OpenLayers.Layer.Grid, { buffer: 1 }); And, although the prototype says buffer = 1 when the new object is being initialized, in all the functions for the OpenLayers.Layer.Grid object the original buffer value of 2 is referenced through 'this'. Obviously, I'm doing this wrong. Any ideas what the correct way to approach this is? -- View this message in context: http://osgeo-org.1803224.n2.nabble.com/Reduce-OpenLayers-Layer-Grid-s-buffer-throughout-tp5609405p5609405.html Sent from the OpenLayers Dev mailing list archive at Nabble.com. _______________________________________________ Dev mailing list d...@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/openlayers-dev