Thanks for the report Cédric. Comments below.
On 3/7/11 10:49 AM, Cédric MOULLET wrote:
Hi Tim,
Thanks for these improvements. I have tested on several plattforms (see
https://spreadsheets.google.com/ccc?key=0AjTbLQNm01pfdEtUc0FkVm9DYnBtMTNkcWpTemw3T0E&authkey=CJGm_vQF&hl=fr#gid=0
<https://spreadsheets.google.com/ccc?key=0AjTbLQNm01pfdEtUc0FkVm9DYnBtMTNkcWpTemw3T0E&authkey=CJGm_vQF&hl=fr#gid=0>).
I face the same issues like Steven. In addition, I have observed the
following things:
- iTouch 3.1.3: Pinch Zoom Dragging -> it moves the browser instead of
the map and makes the function ineffective
I also saw the same on an iTouch before upgrading. But I'm pretty sure
I saw it on the trunk (instead of just on this sandbox). Are you seeing
the issue in this sandbox and not on the trunk? (I've only got access
to an upgraded iTouch, and pinch zooming works there.)
- Android Nexus S: the double click seems to work a bit better, but has
still issues. No idea why (but this is a very empirical observation)
Sounds like the 10 pixel tolerance for double clicks may not be enough.
I'd be curious what you see for pixel displacement on typical double-tap
sequences (on a touch device).
http://dev.openlayers.org/sandbox/tschaub/click/examples/dpx.html
Tim
- Chrome 10 - IE8 - FF3.6: dragging and double click are working fine
(with mouse).
HTH,
Cédric
On Mon, Mar 7, 2011 at 5:58 PM, Steven M. Ottens <ste...@minst.net
<mailto:ste...@minst.net>> wrote:
Hi Tim,
Thanks for the update, comments inline.
On 3/7/2011 4:56 PM, Tim Schaub wrote:
Hey-
There are a number of issues with how the click and pinch
handlers work together. After adding pinch zoom, we lost the
multi-touch click to zoom out. In addition, the pinch handler
was overly cautious about stopping event propagation because the
click handler wasn't particularly good at distinguishing clicks
from pinches. I've overhauled the click handler to better
distinguish clicks from pinches and resolved a number of issues
that came up along the way.
There is no scroll-wheel support anymore, is this intentional. I
know that's not a touch device, but still it would be nice so you
could use the same client on all your platforms.
http://trac.osgeo.org/openlayers/ticket/3133
Andreas had reviewed this patch in a previous state, but there
were still some unhandled errors getting through, so I continued
to modify it.
I'd appreciate it if people could test the changes on real
devices (I've only tested on emulators). To best test the
changes, it is important to have an error console enabled.
I tested the url below with an iPad with iOS 4.2.1 and its Safari
browser.
You should see double-click (zoom in), multi-touch click (zoom
out), and pinch (zoom/drag) working in this sandbox example (on
multi-touch devices):
Pinch zoom works fast and without problems. Pinch-zoom-dragging
(moving your two fingers over the device) is working as well
correctly and doesn't produce the drag-error mentioned below.
Multi-touch click works almost always, very rarely it gets mistaken
for a pinch-gesture.
Double-click fails about 20%-60% of the time, without error. I
tested it with a colleague and we think the problem is that it is
hard to tap twice on exactly the same spot. As such a large 'buffer'
area for the second tap would be advisable.
http://dev.openlayers.org/sandbox/tschaub/click/examples/mobile.html
You should also see no unhandled errors. However, there are
currently unhandled errors when dragging on the trunk (after
r11635). I'll update the sandbox when this is addressed.
I run in this error, while dragging. It didn't seem to impact
performance or functionality. I take is the same as mentioned below:
JavaScript Error on Line 195 in Drag.js
TypeError: Result of expression'evt' [null] is not an object
http://trac.osgeo.org/openlayers/ticket/2936#comment:17
I hope this helps a bit. In general I'm happy with the performance
of the client on the iPad, apart from the double-tap issue it is a
pleasure to use.
Regards,
Steven
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