Hi Again, Already solved this by simply copying the code from the Tile.Image class and changing the code needed. I'm not sure now if I should inherit from Tile or from Image. At the moment I'm extending Tile. I guess it is more general that way and likely not break as easily, but please let me know if you have a strong argument for a Video Tile not to extend Tile but Image.
Thanks, Tim ++Tim Hinnerk Heuer++ Twitter: @timhheuer Blog: http://www.thheuer.com On Tue, Apr 3, 2012 at 3:19 PM, Tim-Hinnerk Heuer <[email protected]>wrote: > Hi, > > Working on the VideoWMS, I am a bit stuck now on this (mysterious) back > buffer code. Basically an upgrade of OpenLayers broke my code. I am reading > the code to understand it, but a simple explanation of what it is and does > would be greatly appreciated so that I don't break things accidentally. > Ultimately I would like to get the VideoWMS stuff into the trunk at some > stage and am always merging with master to stay up to date with it here. I > think given some interest it would be a good contribution. > > The problem, I think, is that I extended Tile.Image instead of Tile. So, > I'm working on extending Tile instead of the more specific Image class. > However, the Grid class also calls applyBackBuffer and in > turn createBackBuffer on all the Tiles. Should this really be in Grid? What > is done to render the tiles? > > Please enlighten me. > > Thanks, > Tim > > Twitter: @timhheuer > Blog: http://www.thheuer.com > >
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