Update: A big THANK YOU goes to @bartvde for reviewing #810! I also closed #503 (Animated Zooming). That pull request mixed mouse wheel improvments, which are now in #812, and animated zooming itself, which I added as a single commit to #800. Here is the updated list of pull requests that still need review:
http://github.com/openlayers/openlayers/pull/702 New tile image cache and tile queue improvements. Best reviewed by someone who has good knowledge of Tile.Image and Layer.Grid http://github.com/openlayers/openlayers/pull/800 Use GPU where available; animated zooming. Should be easy to review for anyone. http://github.com/openlayers/openlayers/pull/803 Tween: skip frames when minimum frame rate is not reached. Easy review. https://github.com/openlayers/openlayers/pull/812 Better mousewheel/touchpad behavior for zooming. Mostly a testing effort to see how mice or trackpads behave on different platforms. Again, thanks for any reviews! Andreas. On Fri, Dec 21, 2012 at 4:32 PM, Andreas Hocevar <ahoce...@opengeo.org> wrote: > For those of you who want to test, the live example site also provides > all examples that OpenLayers ships with, and you can test > http://ahocevar.github.com/openlayers/mobile-wmts-vienna/lib/OpenLayers.js > with your own applications. Note that the TileManager is not enabled > by default. To add it, configure your map with the following option: > > tileManager: new OpenLayers.TileManager() > > The whole source code is available at > http://github.com/ahocevar/openlayers/tree/mobile-wmts-vienna. > > Andreas. > > On Fri, Dec 21, 2012 at 12:46 PM, Andreas Hocevar <ahoce...@opengeo.org> > wrote: >> I added another pull request that is used in my mobile-wmts-vienna >> branch and in the live exymple now: >> >> https://github.com/openlayers/openlayers/pull/810 >> Use transitionend listeners where available. Should be easy to review. >> >> Andreas. >> >> On Wed, Dec 19, 2012 at 9:41 AM, Andreas Hocevar <ahoce...@opengeo.org> >> wrote: >>> Hey fellow developers, >>> >>> I don't know if you saw the enthusiastic tweets (e.g. >>> https://twitter.com/19_norte/status/281134258725199875), but >>> http://ahocevar.github.com/openlayers/mobile-wmts-vienna/examples/mobile-wmts-vienna.html >>> shows the improvements in tile rendering we can get with four pull >>> requests. All these pull requests have been thoroughly tested, and are >>> the result of client work at OpenGeo. To bring these improvements into >>> master, I am asking for reviews: >>> >>> http://github.com/openlayers/openlayers/pull/702 >>> New tile image cache and tile queue improvements. This pull request >>> gets rid of the current tile queue, which I know many people were >>> unhappy with. It adds a new TileManager class, which delays tile >>> loading for panning (replacement for previous tileLoadingDelay in >>> Layer.Grid) and zooming to avoid unnecessary tile image requests. It >>> also keeps references to image elements, so they can be reused when >>> the user pans or zooms back to regions or zoom levels that were >>> already visited. >>> >>> http://github.com/openlayers/openlayers/pull/800 >>> Use translate3d to enable GPU support where available. This introduces >>> an applyTransform method on the map, which will use an appropriate >>> positioning method for the layerContainerDiv. Without any transform3d >>> styles on the layerContainerDiv, style.left and style.top will be used >>> just like we currently do, and scale transforms will be used for >>> scaling. But with a translate3d style on the layerContainerDiv, all >>> positioning is made with translate3d, and scaling is done with >>> scale3d. By doing so, the GPU kicks in and brings greatly improved >>> dragging and pinch-zooming performance. >>> >>> http://github.com/openlayers/openlayers/pull/503 >>> Animated zooming. This depends on #800, and I will rebase it when #800 >>> is in. For now, it is best to look at the three commits mentioned in >>> https://github.com/openlayers/openlayers/pull/503#issuecomment-11495176. >>> This change includes some improvements to the MouseWheel handler, and >>> better mousewheel defaults for the Navigation control, to allow for >>> usable and predictable wheel zooming on touch pads. >>> >>> http://github.com/openlayers/openlayers/pull/803 >>> Tween: skip frames when minimum frame rate is not reached. We use >>> requestAnimationFrame for tween already, but we have no control over >>> the frame rate. This change introduces a new minFrameRate option. When >>> set, frames will be skipped if the animation gets too slow. The effect >>> of this can best be seen when zooming with #503 applied in Firefox: >>> instead of the 20 frames (which work fine in Chrome), about half of >>> the frames will be skipped because Firefox can not scale the >>> layerContainer fast enough. The visual effect of animated zooming >>> still works fine, and users do not have to wait too long for the zoom >>> to finish. >>> >>> Thanks for any reviews! With these changes in, the visual appearance >>> and performance of OpenLayers will be on par with Leaflet. >>> Andreas. >>> >>> -- >>> Andreas Hocevar >>> OpenGeo - http://opengeo.org/ >>> Expert service straight from the developers. >> >> >> >> -- >> Andreas Hocevar >> OpenGeo - http://opengeo.org/ >> Expert service straight from the developers. > > > > -- > Andreas Hocevar > OpenGeo - http://opengeo.org/ > Expert service straight from the developers. -- Andreas Hocevar OpenGeo - http://opengeo.org/ Expert service straight from the developers. _______________________________________________ Dev mailing list d...@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/openlayers-dev