For some reason ve now gives me errors? I use this

        VEAerial = new OpenLayers.Layer.VirtualEarth(   "Virtual Earth Raods",  
{'type': VEMapStyle.Road ,'sphericalMercator': true     , 'maxExtent': new
OpenLayers.Bounds(-20037508.34,-20037508.34,20037508.34,20037508.34)} );

then when adding the base layer I get mapObject is null. I tried to use the
.Bing constructor and use the example given, I get  object expected. I do
not have a VE key, its this an issues all of a sudden? 

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