Keep in mind the browser in Android is simply much faster than Safari on iOS
On Wed, Jun 22, 2011 at 11:03 AM, Noli Sicad <[email protected]> wrote: > Hi Eric, > >>> Any advice on how to improve the performance? >> >> >> You can try <http://www.openlayers.org/dev/OpenLayers.mobile.js>. But >> as Andreas said you'd be better off creating your own build. >> > > What is in this OpenLayers.mobile.js aside from TouchNavigation > control to compare to the regular OpenLayers.js? Is any version of > this that is not minified? > > Is TouchNavigation control also in the regular Openlayers.js? > > BTW, I manage to embed OpenLayers in iPad /iPhone app in Xcode. It > runs in iPad simulator, not yet tested in the actual device so I can't > verify the functionability touch events in actual device. Edit (i.e. > navigate, point, line, polygon, modify, drag) works as well the mouse > in simulator. > > I also created TouchMove control out of MouseMove control. This one > seems working, I can see the coordinates in the upper right corner > changes in the iPad Simulator. > > Spatialite runs with OpenLayers, not yet WKT rendering to OL from the > spatialite queries. > > Noli > _______________________________________________ > Users mailing list > [email protected] > http://lists.osgeo.org/mailman/listinfo/openlayers-users > -- Zac Spitzer Solution Architect / Director Ennoble Consultancy Australia http://www.ennoble.com.au http://zacster.blogspot.com +61 405 847 168 _______________________________________________ Users mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/openlayers-users
