I haven't tried that yet. But that makes good sense. I'll search through that.
What I really want to be able to do is check to see if the phone has a wifi connection then download tiles within a certain radius. Phonegap has a way to check if the phone is connected via wifi and download the tiles should just be a matter of looping over a series of URLs. Steve On Fri, Mar 23, 2012 at 12:41 AM, Jackie Ng <[email protected]> wrote: > Have you played around with the new CacheRead and CacheWrite controls in > the > upcoming 2.12 release? They already do this for you (offline tile caching), > but the tiles are saved to HTML5 local storage whose meager quota of 5-10mb > is easily surpassed. I tried this with my MapGuide tiled maps and it could > only stash 50-60 tiles before hitting the localstorage limit. > > Perhaps modifying the existing CacheRead and CacheWrite controls to > re-route > these tiles to your file system instead of window.localStorage would be the > simplest approach. > > Or a cleaner way, refactor the CacheRead and CacheWrite controls for a > pluggable storage backend. > > - Jackie > > -- > View this message in context: > http://osgeo-org.1560.n6.nabble.com/caching-tiles-with-phonegap-tp4645164p4647437.html > Sent from the OpenLayers Users mailing list archive at Nabble.com. > _______________________________________________ > Users mailing list > [email protected] > http://lists.osgeo.org/mailman/listinfo/openlayers-users >
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