I haven't tried that yet. But that makes good sense. I'll search through
that.

What I really want to be able to do is check to see if the phone has a wifi
connection then download tiles within a certain radius. Phonegap has a way
to check if the phone is connected via wifi and download the tiles should
just be a matter of looping over a series of URLs.

Steve

On Fri, Mar 23, 2012 at 12:41 AM, Jackie Ng <[email protected]> wrote:

> Have you played around with the new CacheRead and CacheWrite controls in
> the
> upcoming 2.12 release? They already do this for you (offline tile caching),
> but the tiles are saved to HTML5 local storage whose meager quota of 5-10mb
> is easily surpassed. I tried this with my MapGuide tiled maps and it could
> only stash 50-60 tiles before hitting the localstorage limit.
>
> Perhaps modifying the existing CacheRead and CacheWrite controls to
> re-route
> these tiles to your file system instead of window.localStorage would be the
> simplest approach.
>
> Or a cleaner way, refactor the CacheRead and CacheWrite controls for a
> pluggable storage backend.
>
> - Jackie
>
> --
> View this message in context:
> http://osgeo-org.1560.n6.nabble.com/caching-tiles-with-phonegap-tp4645164p4647437.html
> Sent from the OpenLayers Users mailing list archive at Nabble.com.
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