So, is there a bug in OpenLayers that you had to hack in a fix for, or is this something that just wasn't supported yet?
I need the canvas renderer to 'draw' the map tiles to a canvas, but I don't need it for rendering the features on the map. On Tue, Jul 31, 2012 at 11:15 AM, Mike Ryan <[email protected]> wrote: > By default OpenLayers uses other renderers before it uses Canvas, so that's > why commenting out that line works. > > I have a map where I'm filling a Canvas-rendered layer with an image. In > that case I had to alter the setCanvasStyle function in > lib/OpenLayers/Renderers/Canvas.js. > > That function is where you would also find > > this.canvas.fillStyle = style['fillColor']; > > There might be something going on in that function that would give you a > clue as to why it isn't filling. > > However, in the short run, I'd say if you don't need the Canvas renderer, > don't use it. There doesn't seem to be a lot of support for it at the > moment. > > I'm only using it because I happen to have a few gigantic layers that need > to be viewed at high zoom levels, and the Canvas renderer was the only thing > that would work for that case. > > -Mike -- HYX http://hyx-music.com _______________________________________________ Users mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/openlayers-users
