Hey Steven, thanks for creating the ticket - the title is perfect.
Andreas. On Tue, Dec 4, 2012 at 2:11 AM, Stephen Woodbridge <[email protected]>wrote: > Hi Andreas, > > I created a ticket: > > https://github.com/openlayers/**ol3/issues/89<https://github.com/openlayers/ol3/issues/89> > please feel free to add to it as appropriate. > > I can think of a couple of use cases that this might come in handy for: > > 1. one is the obvious one of something like Street View > 2. another is being able to do a walk through or fly through the > environment. This could be done via user controls like look right, left, > up, down and move forward, backwards, right left. Or it could be done by > creating a path or route through the scene and then flying the camera along > the path. This might be a sequence of points in space where each point has > attributes for the camera, like azimuth, elevation, camera angle, etc. > > Thanks, > -Steve > > On 12/3/2012 5:53 PM, Andreas Hocevar wrote: > >> Hey Steven, >> >> the purpose of adding camera and scene support to OpenLayers 3 is indeed >> 2.5D views for use cases like tilting and street views. The idea is to >> tilt 2D tiles and combine them with an elevation model or other >> height/elevation information that is associated with the tiles. But we >> will also be working on 3D vector rendering, in which case the 3D >> information is used directly from the geometries, and all rendering is >> done on the client. >> >> It seems the use case that you are envisioning is to request tilted >> tiles from the server, i.e. to send requests for new tiles whenever the >> camera properties change, which will then get rendered on the server and >> returned to the client? Is this correct? If so, let's make sure it gets >> ticketed on >> http://github.com/openlayers/**ol3<http://github.com/openlayers/ol3>, >> so it won't be forgotten. >> >> Andreas. >> >> >> On Mon, Dec 3, 2012 at 10:36 PM, Stephen Woodbridge >> <[email protected] >> <mailto:woodbri@swoodbridge.**com<[email protected]>>> >> wrote: >> >> Hi All, >> >> Sorry for the cross posting. The following article which is thin on >> details raise some interesting questions in my mind related to >> Mapserver and OpenLayers. >> >> http://www.zdnet.com/google-__**dives-deeper-on-vector-based-_** >> _maps-with-api-update-__**7000008233/?s_cid=e550<http://www.zdnet.com/google-__dives-deeper-on-vector-based-__maps-with-api-update-__7000008233/?s_cid=e550> >> <http://www.zdnet.com/google-**dives-deeper-on-vector-based-** >> maps-with-api-update-**7000008233/?s_cid=e550<http://www.zdnet.com/google-dives-deeper-on-vector-based-maps-with-api-update-7000008233/?s_cid=e550> >> > >> >> I know OpenLayers 3 is looking at potentially adding camera model to >> support tilted views. Would this be a static definition to support >> tiling? Or would the camera be able to be dynamically changed? This >> seems a lot like Google Street View. >> >> Has any thought been given to support for 2.5D or 3D features? Is >> there a need for this? >> >> If mapserver supported rendering orthogonal views or even a camera >> view model them a guess a layer could be defined to pass that >> information to mapserver to render in the same. >> >> Mapserver devs - there was some discussion about supporting 2.5D >> objections like buildings. In light of Google and Apple moving in >> these directions is this an area that we should be discussing for a >> future version. Should be be looking at a more flexible viewing >> model like a camera model as an option. >> >> It looks like the OGC is working on this also, google "ogc web 3d >> service". >> >> Seems like these questions should be discussed if they are not >> already being discussed. >> >> Thanks, >> -Steve >> > > -- Andreas Hocevar OpenGeo - http://opengeo.org/ Expert service straight from the developers.
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