All the touch screens I have ever worked with give an x and y value of distance from a corner. These have been 4-pin resistive touch screens. If thats the case then the controller would have to be able to switch which pins are drive and which read the data in order to get two points. (and the screens electrical path would have to be free of diodes).
Which if we can do: a 2-touch touchscreen would be a piece of cake. Then we would just have to process the distance between touches and determine if its a big finger or two separate locations. Also this would allow the touches to be picked up by the middle of the finger which im guessing is how the iphone gets good finger keyboard accuracy. On 7/12/07, Tim Newsom <[EMAIL PROTECTED]> wrote:
On Thu, 12 Jul 2007 13:07, Joe Pfeiffer wrote: > It strikes me as highly unlikely -- that would require hardware > changes. Getting the packages into gta02 does not require any hardware change. Making use of that functionality most likely will. I am sure that's what you meant, but I wanted to state it explicitly. Adding software is easy... Adding new functionality like this is much harder when its not supported by hardware. --Tim

