Macromedia doesn't even offer a real flashplayer on WinMobile. They only support FlashLite there - and they once had a full flashplayer for armv4 (til version 6.0, then it stopped). Even if Macromedia offers a binary - do we _really_ want that on our free neos?
(Sry Robin for double mail, hit the wrong button :) On Wed, Apr 16, 2008 at 3:18 AM, Robin Paulson <[EMAIL PROTECTED]> wrote: > 2008/4/16 Steven Le Roux <[EMAIL PROTECTED]>: > > > This is expected. > > > > > > > how can i resolve the problem? > > > > i have set the export=zh_CN.UTF-8 > > > You would either have to port Gnash to Openmoko and fix all it's bugs > or > > > convince Macromedia to offer a flash player for Openmoko. > > > > thus try to port Gnash ;) > > please don't flame me if this turns out to be an idiotic set of > questions..... > > i notice that adobe provide a flash player binary for pocket pc, i.e. > windows mobile, supported on arm4 systems > > how close in terms of compatibility, to this processor is that of the > neo? can a binary for one, run un-modified on the other? is it only > backwards-compatible? is there a wine for windows mobile (i presume > the api of win mobile is merely a subset of the api for windows on > 386)? are there any plugins such as mozplugger, which enable plugins > for other OSes to run under linux/mozilla? > >