2008/7/11 Timo Drick <[EMAIL PROTECTED]>: > The disk io is not my problem because the images streamed over network. But > i am not able to avoid the decoding and 16 bit resampling. So i have to use > smaller image and display size. > > Is there a chance that the cpu usage for the transfer from ram to video ram > could be decreased if the video 3d acceleration is working?
Nope, but you can easily pre-upload all the frames to video ram if there's a finite number of them and then only blit, in theory this would give up to about ~80fps at 640x480. A different thing you can do is do the resampling on the gpu. For both these things use the xv extension, Xglamo implements it on the gpu. Cheers